http://ageofsteam.over-blog.com/
frover-blog.com RDF 1.0 Generatoradmin@over-blog.com2007-07-26T17:47:37Z
http://ageofsteam.over-blog.com/article-22337528.html
AoS Team is pleased to announce a pair of bonus releases for 2008: Age of Steam Expansion - Washington DC / The Berlin Wall and
the Age of Steam Box #1. AoS Team has heard the cries of North American AoS
fans, and are also pleased to announce that these releases will be [...]]]>fr2008-08-29T13:28:04Z
http://ageofsteam.over-blog.com/article-21010430.html
We are very happy to announce that we are planning to release a new set of three expansions. These
expansions will come in the same triangular boxes than last year. They will only be available for the ESSEN fair in October for many reasons, some of which were discussed in Michael's [...]]]>fr2008-07-17T12:39:49Z
http://ageofsteam.over-blog.com/article-20465305.html
fr2008-06-15T15:35:41Z
http://ageofsteam.over-blog.com/article-20163452.html
fr2008-06-04T15:04:26Z
http://ageofsteam.over-blog.com/article-20108308.html
fr2008-06-02T17:47:36Z
http://ageofsteam.over-blog.com/article-20070793.html
I know it's been quite some time since I posted anything on the blog, but I haven't been playing any Age of Steam, or any board games period. Work has kept me busy,
and the Stanley Cup playoffs kept me even busier. Now that Summer is here though, I finally have had the opportunity to do some [...]]]>fr2008-06-01T14:19:46Z
http://ageofsteam.over-blog.com/article-15593038.html
So, as I detailed in the last entry, there were some clear issues with the CCCP map after the first playtest, the most glaring ones being the weak east, the not as compelling as I
would like auction, and the not-yet-satisfactory goods growth pattern. All of these were addressed for playtest [...]]]>fr2008-01-13T02:23:10Z
http://ageofsteam.over-blog.com/article-15413389.html
Playtesting time again...Michigan has fallen by the wayside, but over my vacation I came up with a new way to use the split level engines from Montreal and fashioned a map of the
Soviet Union to go with them.
The core concept here was to make the second number in the engine restrict [...]]]>fr2008-01-07T18:15:22Z
http://ageofsteam.over-blog.com/article-15372340.html
fr2008-01-06T18:30:09Z
http://ageofsteam.over-blog.com/article-14457429.html
Well, sorry for the lack of updates everyone, but I haven't had an opportunity to play Age of Steam since my last post, and I haven't had much time to do design work either, as life
at university is keeping me extremely busy.
I just wanted to throw out some design rumblings now though, [...]]]>fr2007-12-15T16:58:23Z