• The Age of Steam box + Washington DC/Berlin Wall (29/08/2008 publié dans : News )
    AoS Team is pleased to announce a pair of bonus releases for 2008: Age of Steam Expansion - Washington DC / The Berlin Wall and the Age of Steam Box #1. AoS Team has heard the cries of North American AoS fans, and are also pleased to announce that these releases will be...
  • Essen 2008 : a new set of maps (17/07/2008 publié dans : News )
    We are very happy to announce that we are planning to release a new set of three expansions. These expansions will come in the same triangular boxes than last year. They will only be available for the ESSEN fair in October for many reasons, some of which were discussed in Michael's last...
  • Why aren't any new expansions being released for AoS? (15/06/2008 publié dans : News )
    The subject line is a question that I've seen asked a bit on Boardgamegeek lately, so I thought I would do up a brief post on it here during this lull in playtesting. I can obviously not speak for the other designers, even Alban on this point, but I can give you the inside scoop on what is...
  • AoS: Metro Pittsburgh Playtest #2 Notes (04/06/2008 publié dans : Session reports )
    I originally tried to post this yesterday, but instead of typing it up in a separate program like Notepad, I foolishly wrote it directly into the Overblog form, and the system decided to temporarily crash and eat my post when I tried to put it up. On Monday afternoon, less than 24 hours...
  • Brief Notes on the first playtest of AoS: Metro Pittsburgh (02/06/2008 publié dans : Session reports )
    I managed to get in a playtest of Metro Pittsburgh last night. I foolishly forgot to bring my digital camera along, so I have no pictures to post, but I can give a brief report of how the game went: The central urbanization mechanic works almost exactly as I expected it to. In our...
  • AoS: Metropolitan Pittsburgh (01/06/2008 publié dans : Prototypes )
    I know it's been quite some time since I posted anything on the blog, but I haven't been playing any Age of Steam, or any board games period. Work has kept me busy, and the Stanley Cup playoffs kept me even busier. Now that Summer is here though, I finally have had the opportunity to do some...
  • AoS: CCCP Playtest #2 (13/01/2008 publié dans : Prototypes )
    So, as I detailed in the last entry, there were some clear issues with the CCCP map after the first playtest, the most glaring ones being the weak east, the not as compelling as I would like auction, and the not-yet-satisfactory goods growth pattern. All of these were addressed for playtest #2,...
  • AoS: CCCP Playtest 1 (07/01/2008 publié dans : Prototypes )
    Playtesting time again...Michigan has fallen by the wayside, but over my vacation I came up with a new way to use the split level engines from Montreal and fashioned a map of the Soviet Union to go with them. The core concept here was to make the second number in the engine restrict...
  • Scads of AoS (06/01/2008 publié dans : Reviews )
    Well, it has been quite a while, but I finally had a break from school for a few weeks, and in that space of time I played a tonne of Age of Steam, including two plays of my new Soviet Union prototype. The quick run through of the non-Soviet stuff: The new Ted Alspach 1 and 2 player...
  • Random Update / Design Idea (08/12/2007 publié dans : Prototypes )
    Well, sorry for the lack of updates everyone, but I haven't had an opportunity to play Age of Steam since my last post, and I haven't had much time to do design work either, as life at university is keeping me extremely busy. I just wanted to throw out some design rumblings now though,...
  • Puerto Rico (14/11/2007 publié dans : Session reports )
    Cette apres midi, je n'avais trop envie de me mettre dans mes copies et comme ludovic faisait le malin sur les forums du monde entier avec la nouvelle carte en solo d'age of steam, j'ai été contrainds d'ouvrir l'une de mes boites pour voir de quoi il retournait... On choisit ici l'option la...
  • Hobbies during vacations.... (02/11/2007 publié dans : Prototypes )
    My team of testers are more than only testers for my ideas to expand Age of Steam. They help me to developp what coule be a simply good idea into a tremendous idea (specially in New york in the building phase, in the moon to improve the black side system and edges to edges connection, in...
  • A fly to Pittsburgh... (01/11/2007 publié dans : Session reports )
    I am always exited when i open the caracteristic boxes of the winsome games particularly when they contain a new expansion for my favorite game : Age of Steam (Did i tell you that i find  my forth copy of the basic game last week for 35e ?...) This expansion is a three...
  • New York, Mississippi, and Iraq Sessions/Mini-Reviews (26/09/2007 publié dans : Reviews )
    Tonnes of Age of Steam play last weekend for me, as I visited both of my old gaming groups on the west side of Michigan. I don't have the energy for full session reports, but here are my thoughts on the three new to me maps that hit the table in the order in which they were played. New...
  • Metagamers - Age of Steam Podcast (13/09/2007 publié dans : News )
    Not much Age of Steam news for me to talk about recently, as I've been busy doing school work (i.e.: teaching 4 discussion sections here at Michigan State and reading 3 books a week for my own work) but I did find time to participate in a podcast with the Metagamers specifically about...
  • Comments about Egypt (11/09/2007 publié dans : Expansions )
    After one dozen games of my new Egypt expansion, some elements can be fixed up. First i thought that two pyramids of 14 cubes was too many goods on the board for a setting phase. If you add 12 cities with 2 cubes , there will be more than 28+24 = 52!! cubes at the beginning of the...
  • Spain/Portugal (Steam Brothers): Initial Play Notes and Thoughts (17/08/2007 publié dans : Session reports )
    I had the pleasure of playing the Spain map by the Steam Brothers last night with my regular play group, this being the last session prior to my move up to East Lansing, after which my AoS playtime is going to be greatly diminished. For those who aren't familiar with the map, Spain's...
  • Egypt, first tests (10/08/2007 publié dans : Prototypes )
    Yesterday, we travelled Egypt for the second time. My favorit players , Brice, Guillaume , Mathieu were at home for a good cause : adjust the first rules of this expansion... My first idea is to flood the left side of the Nile in the first turn, the right side of the Nile in...
  • AoS - Michigan (More Ideas, Progress) (07/08/2007 publié dans : Prototypes )
    The design bug bit me again in the shower yesterday, so I did some more preliminary design ideas for Michigan, and I'm at the point now where I might do a rough draw of the map up and start toying with the mathematical design of the map and expenses. I thought I had a rough map around here,...
  • my last work... (07/08/2007 publié dans : Prototypes )
    As you know, i have too much ideas for expansions to develope them even with my job... But, i imagined last night new ideas that didn't work in my India expansion, about water and flooding... Probably these ideas could work very well in another country but which one??? ...
  • A Session in Iraq (06/08/2007 publié dans : Session reports )
    During summer holidays, i have plenty of time to play with my friends at my favorite game Age of Steam, even to imagine new expansions . But today, we want to come back in Iraq, to adjust the bonus rule of black cubes (oil). Brice (purple), Guillaume (yellow) and I (black) flew to...
  • AoS - Michigan, initial concept (04/08/2007 publié dans : Prototypes )
    Even though I, at one point, intended Montreal to be my only Age of Steam expansion, I realized after it was complete that I had a lot of discarded ideas that were good enough to re-use, or re-implement in a future map. AoS - Michigan started as a stock version of Age of Steam. I am a...
  • My Netherlands expansion (01/08/2007 publié dans : Prototypes )
    (coming soon)   Far before John Bohrer published his Netherlands expansion, i designed my Netherlands expansion... Why the Netherlands... Germany, France, Itali, South of England, some US maps were already designed at the end of 2004, so the last country in...
  • The Curse of Inca Gold in Chili (01/08/2007 publié dans : Prototypes )
    I like excursions. With one of my best friend, every summer, we go in french montains to make sport. But french montains are not very high. I dream to go in Chili... Age of Steam can easyly go every where, particularly in Chili. The size and the global form of this country could...
  • Greetings and a Session Report for AoS: Switzerland (28/07/2007 publié dans : Session reports )
    Hi all, I'm going to be posting semi-regularly on this blog with Alban now, and hopefully we'll be able to create enough content to make this an interesting stop for Age of Steam fans. My main interest in Age of Steam is as a fan, I've played the game regularly for a few years now, and...
  • Montréal Métro (28/07/2007 publié dans : Expansions )
    Montréal Métro is the second expansion that takes place in a city instead of a country. The first one  was London. The designer is a very well known age of steam fan in US, Mickael Webb. He was working on it since one year, and we can imagine all the good ideas we can have in one...
  • The strangest expansion never created (28/07/2007 publié dans : Design and Development )
    Coming soon I was coming back from ESSEN05 with the latest Winsome games and I was very impatient to play the Netherlands expansion from John Bohrer. I read the rules in my hotel in ESSEN and i was surprised by so many changements. So an age of steam expansion could have...
  • War in Iraq! (27/07/2007 publié dans : Design and Development )
    The Iraqi expansion story begins in July 2005. I don't know if i was inspired by the actuaity or not, probably inconsciously. I was checking the different type of hexes in the game age of steam, plains, hills,montains, rivers,forests (in my Brazil expansion, not yet published). No...
  • Mars Global Surveyor (27/07/2007 publié dans : Design and Development )
    Sometimes stupid ideas create good expansion. I was coming back from Ludovic Gimet's association with a defeat at Age of Steam in the Netherlands (not John Bohrer's expansion, but one of mine not yet published). As you probably know, he always plays the green color.. green color,...
  • The Moon (26/07/2007 publié dans : Design and Development )
    A short "making of " of this tremendous expansion (not yet finished) My first idea was to create a more difficult expansion than the others previously published by Warfrog and John Bohrer. As i am fond of Sci Fi, i immediatly think at a Moon expansion. Yes, there is no...
  • A cartoonist for a politically incorrect expansion (26/07/2007 publié dans : Brian Barling )
    As i imagined my next expansion in Iraq, i was looking for someone who can illustrate my package  Brian Barling is a brilliant cartoonist who works for the CS monitor in USA and is also a wargamer who likes to play the frenchies... He draws many cartoons for the BGG, and i asked...
  • The Iraqi expansion (26/07/2007 publié dans : Expansions )
    War in Iraq expands the game in the iraqi desert. As you could imagine, desert hexes are expensive $3.   The originality of this map is oilfields (3) that product oil (black cubes). Only the enginneer can build next to oilfield.  There is...
  • War in Iraq/NYC Subway (26/07/2007 publié dans : News )
    War in IraqDiese Age of Steam Erweiterung spielt in der Wüste des Iraks. Der Krieg ist vorbei und viele lukrative Ölfelder wurden entdeckt. Das Ziel des Spielers ist es das Öl nach USA und Europa zu befördern um Geschäft zu machen. Die US Armee wird dir dabei natürlich unter die Arme...

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